Much of the data representations so far have been static. But what if the data was moving and you could step into this stream of data?
To me, VR spaces are not static, yet a lot of the representations I see transpose static visuals into a the non-static environment of VR which is made of both space AND time.
By employing this fourth dimension of time, how might that help communicate a dataset or the result of filtering a dataset? What if these bits of data were visualised as downpours that you spy in the distance and then step into, drenching yourself in the data which may then reveal other layers of information from the data?